Ongoing photsession for the presentation on LTH webpage. With Josef!

Interactive
January 16, 2010
January 16, 2010
Flower Structure Rendering – 02
Posted by Sven Teder under Interactive, Mechanics, Rendering, StructuresLeave a Comment
This is an animation of what I see as a what you are trying to achieve when you are playing with each flower. It’s a transplantation of the complete open and closure of the flowers.
I’m imagining you can touch and activate (by piezo touch sensors) each flower. Maybe I’m integrating a speaker so that this interaction generates a sound and some movement connected. By completing this type of game you can activate the whole structure, which is what this animation is showing.
Let’s see.. There will be a diagram on this soon.
This animation took my poor laptop 14 hours to render. I sketched, watched ”På Spåret” (classic swedish TV) and had a good sleep in while it was working.
November 1, 2009
Processing + Arduino – Visit by Noffe and Experiments
Posted by Sven Teder under Analog/Digital, Interactive[2] Comments
Kristoffer “Noffe” Fast visited me on 29th of October.
I learned that programming in Processing can visualize a reading from the arduino, which can be very useful. We tried four buttons pushing a grey ball on a white field. Simple but got the teqnique and programs working. Analog to digital, like a mouse pointer or other computer interface.
Other way around we tried to read get the input of a mouse (by using example Processing code) and write a Arduino program to control a Servo with that input message. Digital to analog! We managed only to control the y-axis servo.
October 16, 2009
Experiments 05 – Arduino and Sound
Posted by Sven Teder under Interactive, Sensors, SoundLeave a Comment
UPDATED! -with explanations on movies

My tests turned out a bit differently then planned. I was thinking the Arduino was able to play sound on more channels, but I was able to experiment some with stereo effect and position. Through these experiments I´ve learned alot about programming. It´s easy to program with sound because it gives a direct answer if you got it right. What you want is the right response, the right tone for the right duration.
I can easily imagine the speakers being replaced with other things as some responding motion, bending or moving walls etc. Unfortunately the public test or exhibition will have to wait til next week.
First experiment is the ultrasonic sensor reading distance into the arduino wich aoutputs different two tones for different some different ranges.
Second one uses two speakers. The ultrasonic sensor is on the same side as one of them and closing up to that one, sound moves over to the other side and vice versa. Standing in the middle both speakers give a tone.
Thank you Martin for walking back and forth.
October 12, 2009
Experiments 04 – Bladder 02
Posted by Sven Teder under Actuators, Energy, InteractiveLeave a Comment
Wish I didn´t have such bad pictures of this. Anyway I´ve finished the bladder-thing for now. It was quit a success, meaning it worked very well, but as it was it wasn´t ”super-interesting”. Anyway good to finish things.
October 11, 2009
Precedents 04 – eco-machines v2.0: tropic.playground
Posted by Sven Teder under Actuators, Interactive, Precedents, SensorsLeave a Comment
This is a project by students at AA, Inter 10, Run by Ecologic Studio. 
It´s interactive in a very direct and beautiful way I think, since you, by your weight, move air from undernetah you into a structure to generate movement.
Since I was imagining something more or less exactly like this (but maybe not that complex..) with my balloonexperiment I was staring in the beginning of this week, I was a bit sad it was already done. Anyway, Ricardo showed me this project and it was very interesting to see this, so I posted it on the blog. Think I´ll continue my experiment on monday to see if that turns out differently.
September 21, 2009
Experiment 01 – First Interactive Device!
Posted by Sven Teder under Actuators, Interactive, SensorsLeave a Comment
Trying out my Ultrasonic Range Finder I managed to build and program(very much copy and paste) my first interactive device. The range controls a servo, which was strong enough to bend a piece of plexi.
…and I put it on my Youtube-account!
September 6, 2009
Just really like Daniel Rozin´s digital/analog, mechanical, interactive art.
September 1, 2009
Interactive Installations 02 – The Interactive Device
Posted by Sven Teder under InteractiveLeave a Comment
An attempt to clearify how I want my design to be interactive follows in this modification of a diagram of “The interactive Device”, that I´ve found in the Arduino handbook.
My comments within parenthesis.
August 3, 2009
All of a sudden I´m all into Arduino. I´ve found these microcontrollers that seem to be absolutely the biggest among robot builders and all sorts of DIYers.
I will get more into these because I think one might be handy if I wand to make my project interactive. They are reasonable in price and I think they handle the right level of complexity. I´m excited!
“Arduino is an open-source electronics prototyping platform based on flexible, easy-to-use hardware and software. It’s intended for artists, designers, hobbyists, and anyone interested in creating interactive objects or environments.” – Arduino HomePage



